Durability and repairs
On Main, gear works like the elytra: it never breaks.
- At 1 durability an item is worn out. It stays in your inventory but does nothing: no armour, enchantments, Power, stats, mods or tool effect, and it can’t be used.
- Repair it at an anvil (worn-out items go on the left side) or with Mending. It works again straight away.
- Mending and curses stay on a worn-out item.
- A worn-out item can’t go in a grindstone or a smithing table until it’s repaired.
This covers all gear on Main, vanilla and dungeon gear alike. Anarchy is plain vanilla: things break there.
Auto-refill and tools
Section titled “Auto-refill and tools”Auto-refill still moves the next matching stack into your hand when blocks or food run out, but it no longer swaps tools, since tools don’t break any more. See Inventory tools.
